The second byte is the length of the full filename(without the extension). The first byte is Unknown(not sure what it actually means)but 0A for the first byte works. Open the file with a hex editor and go to the bottom of the file.
pl.byte file in:Ĭ:\Program Files (x86)\Steam\steamapps\common\Shadowrun Returns\Shadowrun_Data\StreamingAssets\ContentPacks\seattle\data\portraits I changed the name to pc_elffemale_08_cherrybomb.png to put it in the same format as the other PC portraits. In my example I'm adding npc_elffemale_cherrybomb.png from the dead man switch campaign. I figured out how to add a custom portrait.Ĭ:\Program Files (x86)\Steam\steamapps\common\Shadowrun Returns\Shadowrun_Data\StreamingAssets\ContentPacks\seattle\art\portraits